Trevor | January 29
Oxenfree is a tremendous achievement in Lovecraftian story-telling, despite not being based on the works of Howard Phillips Lovecraft.
Strategy, Adventure, and too many boobs.
Trevor | January 16
Vic Viper would be proud
Trevor | November 24
Luck and a Duck run Amuck
Trevor | September 12
One game is missing a subtitle this week. We should give it one equally meaningless to it's actual title, so it fits thematically. Legend of Legacy: Alliance of the Guardian Heroes!
Staff | January 6
We stack ranked 2015's best games using secret science. We also came up with a few other categories because why not?
Alan | December 30
It's been a fantastic year for great games. These were the ten best ones I played.
Trevor | December 16
Ends up more video games came out in 2015. Surprising, I know! As the year comes to a close, here's a look back at the ten I enjoyed the most.
Killer presentation, flawless Zero-G combat, and a randomized structure with witty characters creates the perfect roguish adventure.
Let me tell you 'bout a studio makin their debut / Duckbridges' Luckslinger is shootin' true.
Trevor | March 29
Jewel Drop is out! Wait, wait. Sorry. I meant to say Mario Party 10 is out. Now let me tell you about Jewel Drop.
Trevor | February 23
Monster Hunter 4 Ultimate is a complicated game where flaws and strengths aren't mutually exclusive.
Trevor | February 15
Final Fantasy 13 is a living example of how “most expensive” does not equate to “best”.
Staff | January 29
After extensive analysis and debate, we name these the ten best games of 2014.
Trevor | January 19
The holiday haze has cleared, and I finally have time to turn my attention back to 2014.
Alan | January 19
I believe these to be the ten best games of the year two thousand and fourteen.
Alan | December 29
Mario Kart 8 combines familiar gameplay with a gorgeously realized audiovisual presentation to deliver hours and hours of pure flow state.
Alan | December 27
Destiny is a delightfully fun game. It's so fantastic that its flaws are magnified tenfold, defining the frustrating gap between what Destiny is and what Destiny could be.