Staff | January 29
After extensive analysis and debate, we name these the ten best games of 2014.
A Kind of Instinct
Alan | December 29
A Flawed Masterpiece
Alan | December 27
In Pursuit of Perfection
Alan | November 25
Trevor | January 19
The holiday haze has cleared, and I finally have time to turn my attention back to 2014.
Alan | January 19
I believe these to be the ten best games of the year two thousand and fourteen.
Mario Kart 8 combines familiar gameplay with a gorgeously realized audiovisual presentation to deliver hours and hours of pure flow state.
Destiny is a delightfully fun game. It's so fantastic that its flaws are magnified tenfold, defining the frustrating gap between what Destiny is and what Destiny could be.
Trevor | December 14
Game characters are made of carefully arranged 0’s and 1’s, but they can feel like so much more when assembled right.
The Castle Doctrine is a game that you can never win, but that's kind of the point. The tremendous satisfaction to be had along the way to losing makes it one of this year’s best games.
Trevor | November 23
Dynasty Warriors. Shadow of Mordor. Put ‘em together and... wait, don’t leave!
Alan | November 22
Are you sure you want to buy this game? Are you really sure? Join me for a visual tour through Nintendo’s 3DS eShop purchasing experience. Try not to fall asleep.
Alan | November 16
I get that you want to be fancy, but c'mon.
Trevor | October 12
For every BioShock, there’s an Other M lying in wait.
Trevor | September 14
Move quick. Be efficient. Don’t stop. Keep killing. Collect everything. The Wandering Vagrant is here. Oh, I’m dead.
Alan | July 9
Sometimes an upbeat, memorable soundtrack is all a game really needs to succeed. Here are ten titles that offer fantastic experiences based on their soundtracks alone, regardless of the games themselves.
Trevor | July 7
BloodRayne: Betrayal provides some awe-inspiring artwork and solid side-scrolling action, in spite of some mechanically frustrating platforming.
Trevor | March 3
There’s a lot to see in Nier that can’t be found anywhere else, but there’s also a lot of archaic design decisions that hold it back. Design decisions that aren’t unique to only Nier.